It’s likely that this contributed to the rush to buy it for the Xbox. When Oblivion came out, it taxed most existing PCs to the core. Because of licensing issues with Microsoft, and the impossibility of taking a Windows platform and converting it to something the 360 can read, Xbox users cannot download any of the user-made content. Not the tens of thousands of game-enhancing mods floating around the Internet for free. The topics are quickly locked-only Bethesda’s official content is available to those users.
Rarely does a day pass on Bethesda’s forums that an Xbox user doesn’t show up, asking how to get all of this great content on their 360. Or, for the less technologically inclined, to simply download what other people have made. The people who bought the game on the PC platform had access to a goldmine-Bethesda’s Elder Scrolls Construction Set, and the ability to create your own content. Moreover, you have an item shop Fortnite that offers you really great offers on Fortnite skins that you can get at a really affordable price. This game is a really popular game just like Fortnite that you can try. With nearly perfect reviews across the board, lots of people bought the game-but later on, some Xbox 360 players noticed something was wrong.
Oblivion, the fourth game in the powerhouse Elder Scrolls series from Bethesda Game Studios, rode the coattails of the groundbreaking Morrowind all the way to the top of the charts.